A quick update on The Empty Inn on Steam, and Untold Story

Hey everyone!

I just thought I’d give you a super quick update on what’s going on!

The Empty Inn on Steam

As you guys know, The Empty Inn very recently got accepted onto Steam through Steam Greenlight. Since then I’ve been working hard on integrating the Steam API with The Empty Inn and enabling things like achievements and the Steam overlay. I can confirm to everyone right now that the Steam version of The Empty Inn will have:

– Achievements,
– Steam cards,
– Steam badges,
– Steam backgrounds,
– Steam emotes,
– A secret ending to the game,
– More balancing,
– Code fixing/refactoring.

I’ve finished all of the Steam integration, and I’m currently working on putting the finishing touches on the secret ending for the game. This ending will go into a fair amount of detail about the events of The Empty Inn and I think fans will really enjoy it. It’s going to be tough unlocking it though, as to unlock it you’ll need to collect orbs found around the inn. These orbs can only be collected on the hardest difficulty (EXTREME MODE!), which has been made a little bit harder since the last patch.

On top of all of this stuff, I’ve also fixed a few leftover bugs and I’ll be fixing a few more over this weekend as I refactor some of the code for two of the game’s problem areas (the save system and the ghost spawn). Both of this areas of the game were fixed in the last patch, however some users did have some minor bugs which I intend to squash.

With this in mind, I’m intending to release The Empty Inn on Steam late next week! (PS: All of these updates will also come to the itch.io version)!

Untold Story

Before The Empty Inn, there was Untold Story. Untold Story never went away, with it merely being put on hold until I finished The Empty Inn. Unfortunately the code for Untold Story was left in a bit of a state. So, I’ve been working on a new prototype for the game which will alter a lot of the core gameplay previously stated (for the better), HOWEVER the story outlined for the game will stay pretty much the same.

I think the best way to sum up the changes to Untold Story is with the word reboot. Untold Story is being rebuilt from the ground up and is a reboot of the game, with me putting in all of the knowledge I gained from Flying Home, The Empty Inn and the last Untold Story. Also, don’t worry, as the game is still an 8-bit, JRPG and will continue to use the same art-style as The Empty Inn. The new battle system will also be fast and tactical, much like the old one.

Suffice to say the new Untold Story is looking pretty awesome so far, and I’m really excited about the new content pipeline that I’ve programmed for the game which will make it significantly easier to add plenty of quality content to the game.

In light of this, Untold Story will be getting a new mini-site in the near future. For this reason, I’ve temporarily removed Untold Story from the press section of the site and from the mini-site header and they’ll be re-added again soon.

Another reason for Untold Story’s removal from the site is that I am currently attempting to seek funding for the game from the various indie labels/funders, and I don’t want to confuse people about the project with the old mini-site and press sites hanging around.

So… I hope that gives everyone a good update about what’s going on! With The Empty Inn’s Steam launch next week, and more news about Untold Story coming soon, it looks like the next half of this year for Candlelight Studios is going to get very crazy!

Thanks for reading guys!

Joshua

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